Independent Study Project On Role Playing Games
What are Role Playing Games? Quite simply, RPG's are games where
YOU assume the role of a different person. Then, you with other
adventurers, must play that role in the setting in which the game takes
place. Playing and RPG is much like acting, only you don't know what is
going to come next.
RPG's utilize at least 3 players. One, called the Game Master,
or Dungeon Master, is the person who runs the game. He is "the umpire,"
who decides where the players are going and who knows everything about the
adventure. The GM is a storyteller, who is relaying the story to the
players, who make the decisions. RPG's are like one big Choose-Your-Own-
Adventure story, only the choices ...
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and equal
reaction."
How do RPG's work? Basically, they are a story being told. Each
player has their own character, who they are playing, or acting in the game.
Each character has their own strengths and weaknesses. Below is shown
part of a character sheet. A character sheet is where all information on
the character is shown. This includes things like reaction time, strength,
intelligence, etc.
CHARACTER SHEET FOR THE GAMEPLEX-AMS ROLE PLAYING GAME
In this RPG, there are 7 Main Attributes. Each Main Attribute is
then sub-divided into smaller secondary attributes. Here, we will describe
the most important main attribute, the physical attributes.
PHYSICAL ATTRIBUTES:
STRENGTH: The amount of power, or strength, a player has. This is a
generic term, used in general. (Lifting boxes, hurting people's hands when
shaking them, physical bulk, etc.)
ATTACK STRENGTH: This is the amount of strength the player can exert when
attacking someone. Since ...
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and lying down,
and only has their hands to defend themselves, the attacker would have an
adjustment made to how they attack the person. For example, if the
attacker, when attacking the person normally, had a 25% chance of hitting,
when the person was prone, the attacker would then have a 80% chance of
hitting. The amount of damage inflicted is still the same though, as
always.
OFFENSIVE TOTALS: This is a numerical constant used in determining other
attributes, even those other than physical. It is also a measure used in
combat, used as an adjustment in dice rolls to determine wether an attempt
at a hit is successful.
DEFENSIVE TOTALS: This is the complete opposite of the offensive ...
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Independent Study Project On Role Playing Games. (2005, October 3). Retrieved November 28, 2024, from http://www.essayworld.com/essays/Independent-Study-Project-Role-Playing-Games/34287
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"Independent Study Project On Role Playing Games." Essayworld.com. October 3, 2005. Accessed November 28, 2024. http://www.essayworld.com/essays/Independent-Study-Project-Role-Playing-Games/34287.
"Independent Study Project On Role Playing Games." Essayworld.com. October 3, 2005. Accessed November 28, 2024. http://www.essayworld.com/essays/Independent-Study-Project-Role-Playing-Games/34287.
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